![]() ![]() GFXBackend = Vulkan to set the video backend to Vulkan.GFXBackend = OGL to set the video backend to OpenGL.Direct3D 12 was removed in 5.0-3774 then reintroduced in 5.0-9878, this setting will do nothing during this interval. GFXBackend = D3D12 to set the video backend to Direct3D 12.GFXBackend = D3D to set the video backend to Direct3D 11.CPUThread = True or False to enable and disable "Dual Core" mode respectively.The following entries go under (or ) section of the GameINI. ![]() Monoscopic Shadows - controls StereoEFBMonoDepth in #Stereoscopic 3D Offset Settings.Convergence - controls StereoConvergence in #Stereoscopic 3D Offset Settings.Stereoscopy Depth Percentage - controls StereoDepthPercentage in #Stereoscopic 3D Offset Settings.Deterministic dual core - controls #Dualcore Determinism.DSP HLE emulation (fast) - controls #DSP HLE.Speed up Disc Transfer Rate - controls #Speed Up Disc Transfer Rate.Synchronize GPU thread - controls #Synchronize GPU Thread.Enable FPRF - controls #Floating-point Result Flag.Enable MMU - controls #Memory Management Unit (MMU).These are settings you can update GameINI directly from the game properties window. 2.6 Emulation Speed (formerly Framelimit). ![]()
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